AI Insights · Timothy · October 2025
Top 5 Boat Games Performance in Chile Q3 2025
Discover the performance trends of the top boat games in Chile during Q3 2025, with insights on downloads, revenue, and active user data.
In the third quarter of 2025, the boat games category in Chile saw varied performance across the top five applications on the unified platform. Here's a detailed overview of each app's trends in downloads, revenue, and active users, with data sourced from Sensor Tower.
My Cruise by EYEWIND LIMITED experienced fluctuations in both revenue and user engagement. Weekly revenue peaked at $62 in mid-August, while downloads started at over 1K and gradually declined to around 203 by the end of September. Active users remained mostly stable, starting from 21.7K and ending close to 20.6K.
Ship Simulator: Boat Game from Azur Interactive Games Limited saw a modest peak in revenue at $21 in mid-September. Downloads exhibited a gradual decline from 577 to 259 over the quarter, while active users ranged from 3K early in the quarter to about 2.7K by the end.
Battle of Warships: Naval Wars by Dumitru Muset showed a notable increase in weekly revenue, peaking at $114 at the beginning of September. Downloads, however, remained relatively low, peaking at 288 in late June and declining to 185 by the end of September. Active users followed a downward trend from 1.4K to 1.2K.
Cruise World! by Supercent, Inc. had no revenue during the quarter. Downloads fluctuated from 369 at the start to 135 by the end, with active users remaining steady around 6.6K throughout.
Finally, Submarine Jump! by Kwalee Ltd saw minimal revenue with brief spikes. Downloads were low, starting at 35 and experiencing a slight increase mid-quarter before dropping again. Active users showed a peak of 918 in late August before declining.
For more detailed insights and data, visit Sensor Tower's platform.